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About

As a game composer, software developer, and educator, I’m passionate about crafting music that bridges storytelling and interaction. My journey began as a hearing-impaired child drawn to game music, and with time and surgery, it evolved into a career of exploring the audiovisual art of game music.

My work often blends composition, sound design, and technological innovation, aiming to create soundscapes with unique and defining qualities. I’m especially inspired by the challenge of adaptive music—creating soundtracks that share the structure of a game’s design.

Beyond composing, I develop creativity tools for other game audio professionals and I also enjoy sharing my knowledge as an educator, helping others discover the potential of music in interactive media. With over a decade working with award-winning games, I explore unique approaches that combines artistic experimentation with technical precision.

I have a special interest in the craft and artistry of creating game music, and I am fortunate to say that I have supporters and an audience who find my work exciting and interesting.